Adriana de Souza e Silva

Creative Appropriations: Mobile Interfaces in Art, Games, and Education” [ENG]


Abstract: Research on mobile technology use in the developing world has often focused on how low-income and resource-constrained populations appropriate and adopt technology either for economic development (Donner, 2009) or to creatively subvert its intended uses (de Souza e Silva, Sutko, Salis, & de Souza e Silva, 2011). However, creative appropriations of mobile technology are not limited to the poor. Brazil’s well-established media art and gaming community includes figures who embraced mobile technologies as interfaces for art making early on. For example, in 2001 Giselle Beiguelman developed a series of screen savers for mobile phones called Wop Art. And in 2005, start-up company M1nd Corporation developed the first location-based mobile game in Brazil, Alien Revolt (de Souza e Silva, 2008). In addition, several media artists and researchers such as Claudio Bueno, Gilbertto Prado, and Fabio Fon have been using mobile technologies as creative interfaces for artmaking.

Based on interviews with the most prominent mobile communication researchers and media artists in Brazil, this presentation focuses on the creative uses of mobile technologies in the domains of art, games, and research. It analyzes the interrelationships among mobile technology, art, and public spaces. In doing so, I address the potentials of mobility spaces as new sites for creative interventions, public participation, social interaction and politics.


Bio: Adriana de Souza e Silva is Associate Professor at the Department of Communication and Director of the Communication, Rhetoric and Digital Media (CRDM) program at North Carolina State University (NCSU). She is also affiliated faculty at the Digital Games Research Center at NCSU. Dr. de Souza e Silva’s research focuses on how mobile and locative interfaces shape people’s interactions with public spaces and create new forms of sociability. She teaches classes on mobile technologies, location-based games and Internet studies. Dr. de Souza e Silva is the co-author (with Eric Gordon) of Net-Locality: Why Location Matters in a Networked World (Blackwell, 2011), and (with Jordan Frith) of Mobile Interfaces in Public Spaces: Control, Privacy, and Urban Sociability (Routledge, 2012). She holds a PhD in Communication and Culture from the Federal University of Rio de Janeiro, Brazil.